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    <title>Latest Competitions From Southend SSP </title> 
    <description>The Latest Competitions From Southend SSP</description> 
    <link>http://www.southendssp.co.uk</link>
    <item> 
      <link>http://www.southendssp.co.uk/competitions/view.php?event_id=158</link> 
      <guid isPermaLink="true">http://www.southendssp.co.uk/competitions/view.php?event_id=158</guid> 
      <title>Year 5&6 Sports HAll Athletics Session 2</title> 
      <description><![CDATA[ARRIVAL   12.45 P.M.    START  1 P.M.    ESTIMATED FINISH TIME   3 P.M.

TEAM SIZE - Min 18 Max 30 (9-15 Boys & 9-15 Girls)
TEAM CRITERIA - YOUR BEST ATHLETES FROM YEAR 5/6

The events have changed slightly in line with the County Competition.


Track Events

Event: Obstacle Relay (4 Boys/4 Girls)

• Start with a forward roll (or sideways roll if less agile)
• Hi Stepper – 1 foot in every space (0.5 seconds added for each space missed)
• 10 speed bounces (0.5 seconds added for each bounce missed)
• Clear 2 hurdles
• Turn on turn board
• Sprint back avoiding obstacles
• Turn on returnboard
• Touch shoulder of next runner for takeover (1 second penalty if not touched correctly)
• Last runner repeats the activity but after turning on the returnboard, sprints through the finish line.

Event: 1 + 1 Lap Relay (2 Boys/2 Girls)

• Complete 1 lap each as quickly as possible

Event: 2 + 2 Lap Relay (2 Boys/2 Girls)

• Complete 2 laps each as quickly as possible

Event: 6 Lap Paarlauf (2 Boys/2 Girls)

• Complete 6 Laps in your pair as quickly as possible in your chosen order
e.g. Runner 1 – Lap 1,3,5 Runner 2 – Lap 2,4,6
or Runner 1 (stronger) – Lap 1,2,4,5 Runner 2 – Lap 3,6

Event: Over/Under Relay (4 Boys/4 Girls)

• Start with a forward roll (or sideways roll if less agile)
• Continue over the hurdle
• Under the tunnel
• Over the hurdle
• Turn on the turn board
• Repeat course in opposite direction
• Turn on returnboard
• Tap next runner on the shoulder
• The last runner repeats the activity but after turning on the returnboard sprints straight through the finish line

Event: 4x1 Lap Relay (4 Boys/4 Girls)

• Start at finish line
• Turn on the turn board
• Sprint to returnboard
• Turn on returnboard
• Sprint to next team member
• Last runner sprints through the finish line

Field Events - each requiring 3 Boys/3 Girls

Event: Chest Push

• The ball is held against the chest with two hands
• It must be pushed
• Both feet must remain on the floor at all times
• One foot may be in front of the other but your body must be stationary
• Do not pass the throwing line during the throw
• Measure from the point the ball touches the ball to the throwing line
• The chest must face forward at all times
• Each participant will have 3 attempts and their longest throw will be their final score

JUDGES: 1 standing at side of area observing distance with start of tape measure
1 standing at throwing line, calling peoples names to throw, measuring distance and recording
1 returning the ball (by rolling)

Event: Speed Bounce


• Allow a trial before first jump starts
• Each participant must complete as many bounces either side of the wedge in 30 seconds
• Each participant will have 3 attempts and their highest number of bounces will be their final score
• Both feet must touch each side of the mat for the bounce to count
• The bounce is void if the participant lands on the wedge, they should be encouraged to restart as soon as possible
• 2 competitors (same school) will jump at a time

JUDGES: 1 central timing the children 
1 counting per child (2 judges)
1 recording 

Event: Standing Long Jump

• Two footed jump from take off line from standing position
• Measure from the take off line to where the back of the closest heel to the take off line landed
• The participant may step forward after the jump, but if he/she falls back, the measurement is taken at the body part closest to the take off line
• Encourage participants to bend their knees and swing their arms for lift

JUDGES: 1 at side of the tape accurately measuring the jump
1 recording results and calling names

Event: Standing Triple Jump

• From standing position with the lead leg up to the take off line
• Stand on one foot to begin with to ensure a hop starts the routine
• Hop
• Step to the other foot
• jump from one foot to two feet
• Measure from the take off line to where the back of the closest heel to the take off line landed
• The participant may step forward after the jump, but if he/she falls back, the measurement is taken at the body part closest to the take off line
• Encourage participants to bend their knees and swing their arms for lift

JUDGES: 1 at side of the tape accurately measuring the jump
1 recording results and calling names

Event: Vertical Jump

• Participant stands with their back, head and heels touching the wall
• Both arms stretched upwards to push the scale up with the fingertips
• Arms must be straight and touch the side of the head and feet must be flat on the floor
• This measurement needs to be marked down
• The participant then jumps from the standing position, touching the wall at the highest point
• The measurement is recorded to the nearest centimetre 
• Subtract this distance from the original to find jump

e.g. original position 1m 65cm
jumps 2m 05cm
actual jump 40cm

JUDGES: 1 recording results and calling names
1 measuring the distances

Event: Soft Javelin

• The javelin is thrown from a standing position with both feet behind the throwing line and in contact with the floor.
• The throw is measured from the front of the throwing line to where the tip of the javelin first makes contact with the ground.
• The distance is measured in metres and always down to the nearest metre.
• DO NOT allow the javelins to be thrown back to waiting athletes. 

JUDGES: 1 recording results and calling names
1 measuring the distances
											]]></description> 
    </item>
    <item> 
      <link>http://www.southendssp.co.uk/competitions/view.php?event_id=157</link> 
      <guid isPermaLink="true">http://www.southendssp.co.uk/competitions/view.php?event_id=157</guid> 
      <title>Sports Hall Athletics KS1 Session 3</title> 
      <description><![CDATA[ARRIVAL   2.00 P.M.     START 2.15 P.M.     ESTIMATED FINISH 3.30 P.M.	

TEAM SIZE - 20 (10 Boys & 10 Girls)


Track Events

Event: Obstacle Relay 

• Start with a forward roll (or sideways roll if less agile)
• Hi Stepper – 1 foot in every space (0.5 seconds added for each space missed)
• 10 speed bounces (0.5 seconds added for each bounce missed)
• Clear 2 hurdles
• Turn on turn board
• Sprint back avoiding obstacles
• Turn on returnboard
• Touch shoulder of next runner for takeover (1 second penalty if not touched correctly)
• Last runner repeats the activity but after turning on the returnboard, sprints through the finish line.

Event: Low Hurdles

• Start with hand on the returnboard
• Sprint over the 5 hurdles
• Turn on turn board
• Run through Line

Event: 6 Lap Paarlauf

• Complete 6 Laps in your pair as quickly as possible in your chosen order
e.g.  Runner 1 – Lap 1,3,5 		Runner 2 – Lap 2,4,6
    or Runner 1 (stronger) – Lap 1,2,4,5	Runner 2 – Lap 3,6


Event: Over/Under Relay

• Start with a forward roll (or sideways roll if less agile)
• Continue over the hurdle
• Under the tunnel
• Over the hurdle
• Turn on the turn board
• Repeat course in opposite direction
• Turn on returnboard
• Tap next runner on the shoulder
• The last runner repeats the activity but after turning on the returnboard sprints straight through the finish line

Event:  4x1 Lap Relay

• Start at finish line
• Turn on the turn board
• Sprint to returnboard
• Turn on returnboard
• Sprint to next team member
• Last runner sprints through the finish line

Field Events

Event: Chest Push

• The ball is held against the chest with two hands
• It must be pushed
• Both feet must remain on the floor at all times
• One foot may be in front of the other but your body must be stationary
• Do not pass the throwing line during the throw
• Measure from the point the ball touches the ball to the throwing line
• The chest must face forward at all times
• Each participant will have 3 attempts and their longest throw will be their final score

JUDGES:	1 standing at side of area observing distance with start of tape measure
1 standing at throwing line, calling peoples names to throw, measuring distance and recording
1 returning the ball (by rolling)

Event: Speed Bounce


• Allow a trial before first jump starts
• Each participant must complete as many bounces either side of the wedge in 30 seconds
• Each participant will have 3 attempts and their highest number of bounces will be their final score
• Both feet must touch each side of the mat for the bounce to count
• The bounce is void if the participant lands on the wedge, they should be encouraged to restart as soon as possible
• 2 competitors (same school) will jump at a time

JUDGES:	1 central timing the children 
		1 counting per child (2 judges)
		1 recording 

Event: Standing Long Jump

• Two footed jump from take off line from standing position
• Measure from the take off line to where the back of the closest heel to the take off line landed
• The participant may step forward after the jump, but if he/she falls back, the measurement is taken at the body part closest to the take off line
• Encourage participants to bend their knees and swing their arms for lift

JUDGES:	1 at side of the tape accurately measuring the jump
		1 recording results and calling names

Event: Standing Triple Jump

• From standing position with the lead leg up to the take off line
• Stand on one foot to begin with to ensure a hop starts the routine
• Hop
• Step to the other foot
• jump from one foot to two feet
• Measure from the take off line to where the back of the closest heel to the take off line landed
• The participant may step forward after the jump, but if he/she falls back, the measurement is taken at the body part closest to the take off line
• Encourage participants to bend their knees and swing their arms for lift

JUDGES:	1 at side of the tape accurately measuring the jump
	1 recording results and calling names

Event: Vertical Jump

• Participant stands with their back, head and heels touching the wall
• Both arms stretched upwards to push the scale up with the fingertips
• Arms must be straight and touch the side of the head and feet must be flat on the floor
• This measurement needs to be marked down
• The participant then jumps from the standing position, touching the wall at the highest point
• The measurement is recorded to the nearest centimetre 
• Subtract this distance from the original to find jump



e.g. original position  	1m 65cm
       jumps		2m 05cm
       actual jump	40cm

JUDGES:	1 recording results and calling names
	1 measuring the distances

NB If there are no vertical jump boards, hold the tape measure at the start to the floor and pull upwards.
														]]></description> 
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